Here is the low poly presentation of my Malphite visual update.
This is part of my entry for the riot games - polycount contest.
To make this piece I used Zbrush first, here I made a High poly version sculpt. From that I made the low poly in zbrush as well.
After that I created the UVs using Blender, colored the first pass of the texture in Zbrush as a guide, and finished it in photoshop for a more HD quality.
For the presentation I rigged the low poly in blender, posed him and then exported the obj to marmoset toolbag to render it.
you can check him out on his 3D glory on the link below:sketchfab.com/models/a09db5c1c…
Also, follow my tumblr some other fun stuff ctrik.tumblr.com/